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Command An Army Guide

Archer vs Crossbowman

Archer vs Crossbowman in Command An Army: the free 1-star starter against the 4% 3-star pull. Stats compared and whether the Archer evolution closes the gap.

Verdict

Crossbowman is better in every stat today, but Archer evolves into Longbowman at level 20 — level the Archer you already own while pulling for the Crossbowman.

Quick Answer: Archer or Crossbowman?

Crossbowman (3★, 4% odds) beats the 1-star Archer in health, damage and range — the in-game stat cards show 177 HP / 18 damage / 360 range against Archer's 144 / 14 / 300. But Archer evolves at level 20 into Longbowman, which community testing puts at about 17.3 damage at low level with longer range than Crossbowman. The Archer you already own plus 20 levels closes most of the gap for free.

StatArcher (1★)Crossbowman (3★)
Summon odds18.88%4%
HP144177
Damage1418
Speed2323
Range300360
EvolutionLongbowman (Lv 20)None confirmed
Stars (loadout cost)1★3★

Why the Star Cost Matters

Stars are loadout cost: Crossbowman uses three points of your star limit to Archer's one. A fresh account with a small limit can field three Archers per Crossbowman — total damage and flexibility can favor the cheap stack until the limit grows.

The Evolution Play

Level 20 Archers become Longbowmen, which out-range Crossbowmen. Since Archers arrive at 18.88% odds (nearly one in five pulls), every account accumulates them — the cheapest strong ranged line in the game is Archer duplicates, ascended and leveled to 20.

Last updated: September 19, 2026

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